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# C# / .NET - Math.Atan2() method example

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The `Math.Atan2()` function returns the angle in radians in the range `-Math.PI/2` to `+Math.PI/2` between the positive x-axis and the ray to the point (x, y) ≠ (0, 0).

``````using System;

public class Program
{
public static void Main(string[] args)
{
//                            y   x         angle in radians
Console.WriteLine(Math.Atan2( 2,  4)); //  0.4636476090008061 <-   ~26.6 degrees
Console.WriteLine(Math.Atan2( 4, -2)); //  2.0344439357957027 <-  ~116.6 degrees
Console.WriteLine(Math.Atan2(-2, -4)); // -2.677945044588987  <- ~-153.4 degrees
Console.WriteLine(Math.Atan2(-4,  2)); // -1.1071487177940904 <-  ~-63.4 degrees
}
}``````

`Atan2()` method has been visualized on below image:

## 1. Documentation

 Syntax ``````namespace System { public static class Math { // ... public static double Atan2(double y, double x) { ... } // ... } }`````` Parameters `y`, `x` - double values that are coordinates of the point (primitive value). Result `number` value of angle between two lines `OP` and `OX` in radians in the range `-Math.PI/2` to `+Math.PI/2` (primitive value). Where: `O=(0, 0)` - intersection point of coordinate system axes,`P=(x, y)` - out point,`OX` - positive part of x-axis. If point is in the 1st (I) or 2nd (II) quadrant angle is measured in a counterclockwise direction. If point is in the 3rd (III) or 4th (IV) quadrant angle is measured in a clockwise direction. Note: angle arrows show measured angles for points located in different quadrants. Description `Atan2` is a static method that takes two parameters and returns an approximation of the arctangent(y/x) function taking into account quadrants of a point location (`P=(x, y)`).

## 2. Working with degrees

``````using System;

public class Program
{
static double CalculateAngle(double y, double x)
{
double angle = Math.Atan2(y, x);
return (180 / Math.PI) * angle; // rad to deg conversion
}

public static void Main(string[] args)
{
//                                  y   x           degrees
Console.WriteLine(  CalculateAngle( 2,  4)); //  26.56505117707799
Console.WriteLine(  CalculateAngle( 4, -2)); // 116.56505117707799
Console.WriteLine(  CalculateAngle(-2, -4)); // -153.434948822922
Console.WriteLine(  CalculateAngle(-4,  2)); // -63.43494882292201
}
}``````

## 3.  Conversion to only clockwise angles in degrees

This section shows how to convert angles to clockwise angles (from 0 to 360 degrees).

``````using System;

public class Program
{
static double CalculateAngle(double y, double x)
{
double angle = Math.Atan2(y, x);
if (angle < 0.0)
{
angle += 2.0 * Math.PI;
}
return (180 / Math.PI) * angle; // rad to deg conversion
}

public static void Main(string[] args)
{
//                                  y   x           degrees
Console.WriteLine(  CalculateAngle( 2,  4)); //  26.56505117707799
Console.WriteLine(  CalculateAngle( 4, -2)); // 116.56505117707799
Console.WriteLine(  CalculateAngle(-2, -4)); // 206.565051177078
Console.WriteLine(  CalculateAngle(-4,  2)); // 296.565051177078
}
}``````

## 4.  Conversion to only counterclockwise angles in degrees

This section shows how to convert angles to counterclockwise angles (from -360 to 0 degrees).

``````using System;

public class Program
{
static double CalculateAngle(double y, double x)
{
double angle = Math.Atan2(y, x);
if (angle > 0.0)
{
angle -= 2.0 * Math.PI;
}
return (180 / Math.PI) * angle; // rad to deg conversion
}

public static void Main(string[] args)
{
//                                  y   x            degrees
Console.WriteLine(  CalculateAngle( 2,  4)); // -333.434948822922
Console.WriteLine(  CalculateAngle( 4, -2)); // -243.434948822922
Console.WriteLine(  CalculateAngle(-2, -4)); // -153.434948822922
Console.WriteLine(  CalculateAngle(-4,  2)); // -63.43494882292201
}
}``````

## References

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